Monogame 3d Model. This creates the library used by the content builder to import and process the skinned model and its animation clips from model json. Have a simple textured 3d model that you know works to test your program with.
You may wonder which if the many model formats supported should you use if exporting from blender. This is an example implementation of model animation in monogame using a skinned effect shader. It is built against monogame 3 3.
Monogame animated model example.
This is an example implementation of model animation in monogame using a skinned effect shader. Build the pipeline extension first. Monogame animated model example. The monogame pipeline tool relies on an underlying library named assimp for loading 3d models.