Monogame 3d Model. This creates the library used by the content builder to import and process the skinned model and its animation clips from model json. Have a simple textured 3d model that you know works to test your program with.
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You may wonder which if the many model formats supported should you use if exporting from blender. This is an example implementation of model animation in monogame using a skinned effect shader. It is built against monogame 3 3.
Monogame animated model example.
This is an example implementation of model animation in monogame using a skinned effect shader. Build the pipeline extension first. Monogame animated model example. The monogame pipeline tool relies on an underlying library named assimp for loading 3d models.